Buy android tablet & Fly-ying F007

13/11/2010 11:44

 

Japan's video-game retailers are largely expecting F007 this year's holiday sales season to either be on par with previous years or slower, according to a survey conducted by Weekly Famitsu magazine. When asked about their expectations for the end-of-year shopping rush, 44% of retailers surveyed stated that they think this year's holiday season will be on the same level as previous ones, with nearly 39% thinking it'll be slower than before.

 

For most retailers, hopes are pinned squarely on Monster Hunter Portable 3rd, Capcom's newest PSP Monster Hunter game and the only new holiday title in Japan that's really got a chance at breaking a million copies over there this year. "MHP 3rd is definitely going to the big-name title of the holiday season," said Hisako W007 Akiya, head of Tokyo-based Games Ma-Ya. "We're at the point where we're going to sell out with pre-orders alone, and I'm starting to think that it'll eventually outclass the previous PSP game in sales."

 

Other retailers, including an anonymous one in Aichi prefecture, were guardedly optimistic for the holiday sales season. "I think Nintendo's lineup is a little weak, but MHP 3rd's presence alone will keep things busy," the retailer told Famitsu. "I don't really see much that'll sell a million, but there is a fair amount of titles that'll go between 100,000 and 300,000 copies, so I don't think i68  things will change much in the end."

Shinji Mikami, the man credited with creating Resident Evil and defining much of Capcom's game-dev style over the past two decades, doesn't see his upbringing as particularly different from what any Japanese child would've experienced in the 1970s. "I was a pretty normal kid," he told Famitsu magazine in an interview that wrapped up in this week's issue. "I'd play hide-and-seek or dodgeball with the other kids, and later on in my elementary-school years, we'd hold bike races that wound through the playground in the local park. Back in those days, kids had to be somewhat creative in coming up with games to play, because there wasn't that much else to occupy your free time -- that was something all kids did back at the time, so I wasn't anything special."

 

"If I was different in any way," he continued, "I suppose it'd be how scary my dad was. He would hit me pretty much daily. My dad had to take jobs starting in middle school and wound up dropping out of high school in order to support his family, so I have to respect him for going through that, but he was really just such a violent person. I remember one night when I went to bed without doing Buy android tablet my homework -- he kicked me out of bed in the middle of the night and told me to go outside. So I did, in my pajamas without any shoes on, and he told me to stand in front of the car. Then he started chasing me around in the car, and he wound up having me run about five or six kilometers, all the way to the seashore by our house. Once we hit the coast, he drove off without saying a word, so I had to walk home by myself in my pajamas. If you think about it, if the police had seen this barefoot boy in pajamas being chased by a guy in a car, they would've arrested him on the spot, wouldn't they?"

 

Despite not enjoying the warmest of family lives, Mikami persevered and eventually made it into Doshisha University in Kyoto after failing the college entrance exams two years straight. It was not long after his graduation when Mikami, an avid arcade gamer, discovered Capcom. "I had played Ghosts 'n Goblins and 1942 and all that, but I wasn't familiar with the Capcom name at the time," he recalled. "A friend of mine had found a flyer advertising some kind of job fair-slash-buffet party Capcom was holding at the Hilton and he gave it to me because he knew I liked games. I went mainly because I wanted to eat at the Hilton for free, but once I started talking to Capcom people, really getting in depth about the Fly-ying F007 work they do, I thought it sounded pretty neat. So I applied to both Capcom and Nintendo, and it turned out the second round of interviews for both companies were held on the same day, and I chose Capcom. It's likely for the better because I probably never had a chance with Nintendo -- it took a company like Capcom to pick me up."

 

 

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