wopad and zpad

14/03/2011 11:34

Six of the games that made the top ten gpad chart in January were able to continue their success in February. Call of Duty: Black Ops once again held the number one spot, just as it has since it was released in November. Marvel vs. Capcom 3 had a very strong debut, coming in at number two. Bulletstorm edged out Killzone 3 to take the seventh spot, although one has to believe that might be due to it appearing on three platforms as opposed to Killzone's one.

LittleBigPlanet 2 fell off the list completely after debuting at number four in January. Assassin's Creed: Brotherhood, Dance Central, and DC Universe Online also failed to chart in the top ten after doing so the previous month.

 

Microsoft announced ahead of time that the Xbox 360 enjoyed its biggest non-holiday month ever, selling 535,000 units. Microsoft has announced that February was the Xbox 360's biggest month ever outside of the holiday season. It was the best selling system of the Malata T2 month with 535,000 units sold.

That's up a good deal over January, when the system sold 381,000 units. It was also an improvement over the same period last year; sales were up 27% over February 2010's 422,000 units sold, making it 14 months in a row that the 360 has seen a year-over-year increase.

 

We'll have wopad details on the rest of the February NPD results shortly. Epic's "Samaritan" tech demo earned a lot of buzz behind closed doors at this year's Game Developers Conference. Granted, that probably was in part because the company called it "The Future, as powered by Unreal Engine 3," and because staffers threw around phrases like "our proposal for the next generational leap in gaming." But it also looked extremely pretty. Epic has since released the video online (you can see it on page two), and we followed-up this week with co-founder and vice president Mark Rein on the purpose of producing this ZPad demonstration, and what Epic means when they say that this is what they think "next-gen" will look like. Despite being unsure if it would end up as a complete disaster, Dead Rising 2's downloadable prequel, Dead Rising: Case Zero, has proven to be a big success for Capcom. It had the biggest first-week launch of any XBLA game released in 2010 (Case West ended up being the seventh biggest), selling more than 300,000 copies in its first seven days of availability.

Given all that, it seems like an obvious decision to do something similar with other Capcom franchises. Christian Svensson, Capcom U.S. vice president, was asked about the possibility in an interview with GamesIndustry.biz, to which he answered, "It's something that we're evaluating for all of our titles."

"It's not something we're going to be doing Meizu M9 on every title, but it's something we're looking at on a title by title basis," he explained. "Can we provide a compelling, self-contained pre-amble with persistence that links to a full product that helps people to upsell? That's really being thought out on a case-by-case basis."

 

 

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