WoPad, GPad and Malata T2

16/03/2011 11:14

 Having reported on ways to store wopad and use large amounts of simple antimatter—positrons—we'll now turn our attention to more complex forms of antimatter. While creating positrons is a fairly straightforward process, creating more complex interactions between antiparticles in a controlled fashion is a much more complicated task.

 

The first talk in this part of the symposium looked at the production of the simplest possible anti-element, antihydrogen. Atomic hydrogen is simple, consisting of one electron orbiting a single proton. Its antimatter equivalent is then a positron orbiting an antiproton. The main hurdle to making it is getting enough of each ingredient (positrons and antiprotons) together gpad in the same place for them to react and form an antiatom.

A small medical mishap may have taken me out of the game last week, but I thought it would be worth revisiting the world of Torchlight to see how the conversion to console went. I apologize for my thoughts being a week late, but what's important is that this is Torchlight... only on the 360.

 

Instead of clicking on enemies, you control your character directly and hit a button to attack. This may seem like a subtle tweak, but it changes the entire character of the game from a Diablo clone to a more action-oriented title. The animations feel a bit smoother, and everything seems to be a bit more Malata T2 immediate. You can't simply click-click-click your way through the game; you have to position your character and think about what spells and attacks to assign to what keys. In many ways you actually have more control over the game in this version.

 

There are still only three classes, there isn't any multiplayer, and the game is still oddly addictive even after playing it so many times. There are some small additions here and there, and the menus and hot-keys on the controller take some time to get used to, but within 30 minutes you'll forget you ever played the game another way. If you weren't a fan of the original, this won't change your mind, but the crew at Runic Games made all the right decisions for the console ZPad platform—and the game plays like a dream. (You can read about some of the decisions they made in a previous interview.)

 

At $15, this is a good buy, and we're hoping that the upcoming sequel with multiplayer support also makes it to the Xbox 360 in a timely fashion. This is the way to bring a PC title to a console: keep what's important, update the things that won't work on a controller, and leave the character and feel of the game intact. Bravo. US Senator Mike Lee (R-UT) is adding his voice to a growing chorus calling for congressional Meizu M9  hearings over Google's alleged anticompetitive business practices. Lee recently noted his concerns in a letter to Sen. Herb Kohl (D-WI), chairman of the Senate Judiciary antitrust subcommittee, just as Kohl announced that the subcommittee would examine complaints about Google's ranking system. "The powerful position Google occupies in the general search arena creates myriad opportunities for anticompetitive behavior," Lee wrote in his letter to Kohl, noting that Google effectively acts as a gatekeeper for accessing Internet-based businesses.

 

 

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